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The World Doesn't Require You announces the arrival of a generational talent, as Rion Amilcar Scott shatters rigid genre lines to explore larger themes of religion, violence, and love - all told with sly humor and a dash of magical realism.
Established by the leaders of the country's only successful slave revolt in the mid-nineteenth century, Cross River still evokes the fierce rhythms of its founding. In lyrical prose and singular dialect, a saga beats forward that echoes the fables carried down for generations―like the screecher birds who swoop down for their periodic sacrifice, and the water women who lure men to wet deaths.
Among its residents―wildly spanning decades, perspectives, and species―are David Sherman, a struggling musician who just happens to be God's last son; Tyrone, a ruthless PhD candidate, whose dissertation about a childhood game ignites mayhem in the neighboring, once-segregated town of Port Yooga; and Jim, an all-too-obedient robot who serves his Master. As the book builds to its finish with "Special Topics in Loneliness Studies", a fully-realized novella, two unhinged professors grapple with hugely different ambitions, and the reader comes to appreciate the intricacy of the world Scott has created―one where fantasy and reality are eternally at war.
Contemporary and essential, The World Doesn't Require You is a "leap into a blazing new level of brilliance" (Lauren Groff) that affirms Rion Amilcar Scott as a writer whose storytelling gifts the world very much requires.
The World Doesn't Require You is that rare short story collection – a unified work in which stories interweave and each successive chapter sheds light and adds deeper contexts of meaning to what came before. Once you reach the twists and turns of its climactic pages, you'll want to flip back to the beginning and read it all over again...continued
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(Reviewed by Dean Muscat).
One of the stories in The World Doesn't Require You is inspired by the games of slave children. Given the harsh and miserable social realities forced upon slaves, it almost seems antithetical to think there was opportunity for play and games. However, evidence gathered from interviews with former slaves suggests that many children managed to engage in similar forms of play as free children of the time period.
Slave children played with dolls, balls and jump ropes, and also engaged in hopscotch and ring games. But since there was no possibility of purchasing toys from stores, children or their parents made their own. Discarded yarn was used to form balls. Corn husks or sticks and rags were used to create dolls. Marbles were made from clay...
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